Cravely
A minimal food ordering experience, designed end‑to‑end — brand to working prototype.






A self‑initiated exploration of how food ordering should feel — calm, minimal, fast. I took the product from UX research and screen‑by‑screen design through a complete mobile design system to a working interactive prototype.
Key product decisions: persistent cart, real‑time order tracking, frictionless one‑tap reorder, and a deliberate black‑and‑white visual language with sparing orange only on live status. View the interactive prototype →
